Gaming: race to acquire intellectual property

In the gaming industry, Loup Funds analysts Gene Munster and Doug Clinton said there is an ongoing race to acquire intellectual property and gaming content. 

Companies are increasingly in the race for intellectual properties 

According to reports, Loup Funds analysts Gene Munster and Doug Clinton said that companies are increasingly racing to make mergers and acquisitions in the gaming industry. 

Specifically, the two experts opened their analysis by highlighting Sony Corporation’s $3.6 billion acquisition of Bungie and Take-Two Interactive Software’s acquisition of Zynga Inc. 

According to Clinton, Sony shouldn’t be done with acquisitions; in fact, he says the company should be doing more. 

This comment also comes after highlighting the new $68.7 billion deal between Microsoft Corporation and Activision Blizzard, Inc. related to mergers and acquisitions in the gaming industry. 

gaming intellectual property
In the gaming sector, this race to buy intellectual property is only at its inception.

Gaming: “everyone will continue to invest in new intellectual properties” 

Apparently, this race to buy intellectual properties is only at its beginning in the gaming industry. On that note, here’s how Clinton commented:

“The race to acquire major intellectual properties in gaming is not over, and I think that’s the point.”

Continuing with the speech, Clinton also added that investments in the industry would continue to increase. 

“There are a lot of really great intellectual properties in gaming, and obviously all these developers are creating new titles, new games, everyone will continue to invest in new intellectual properties.”

The use of blockchain in the gaming industry

A study by Stratis, published last November 2021, reportedly found that out of 197 major players in the gaming industry surveyed, 58% are starting to use blockchain to develop their games. 

Of that 58%, 48% appear to be incorporating Non-Fungible Token or NFT elements into their games as well. That confirms a growing trend of willingness to use blockchain in gaming. 

Among the many games on blockchain, it is worth mentioning NOKU, the first NFT gaming protocol developed on Nokuchain’s own EVM blockchain. 

The protocol was born in 2017, while the launch of the first NFT game on the platform was Crypto Heroes in July 2021, also supported by Koinsquare’s Italian Crypto Community. 

The NOKU token became Nokuchain’s native currency in October 2021, after being deployed on Ethereum following the 2017 ICO. 

 


Source: https://en.cryptonomist.ch/2022/02/13/gaming-race-acquire-intellectual-properties/