- The program is incorporated into Playnance’s live infrastructure, which now processes around 1.5 million on-chain transactions per day and supports more than 10,000 daily active users.
- The firm is preparing for the imminent launch of its G-Token, which is the fundamental utility token meant to fuel and unify activity across Playnance’s live, on-chain consumer platforms.
- It is an indication of rising involvement in advance of the introduction of the G-Token and reflects continued interest in the underlying system that the number of Bosses has increased to 2,809, which is more than twice the previous number of Bosses.
Today, Playnance made the announcement that its “Be The Boss” program has topped $2 million in real cash payouts (fiat), while simultaneously increasing to 2,809 active Bosses throughout its ecosystem. Since its inception, the platform has been responsible for generating a total revenue of more than $5.3 million.
The firm is preparing for the imminent launch of its G-Token, which is the fundamental utility token meant to fuel and unify activity across Playnance’s live, on-chain consumer platforms. This momentum comes as the company is getting ready for the launch.
The Be The Boss program was developed as a structural layer inside the Playnance ecosystem. Its purpose was to provide users with the opportunity to actively participate in platform-level economics that are directly connected to actual user involvement. The program is incorporated into Playnance’s live infrastructure, which now processes around 1.5 million on-chain transactions per day and supports more than 10,000 daily active users. This is in contrast to speculative participation models, which are dependent on expected growth. While keeping typical Web2 onboarding routines that eliminate blockchain complexity for mainstream users, all user activity across Playnance’s platforms is performed and documented on-chain using a non-custodial system. This facilitates the execution and recording of all user activity.
Transaction activity is routed via a common wallet and infrastructure layer whenever users interact with ecosystem goods and platforms like PlayW3, Up vs. Down, and other similar products. This activity is intended to be aligned with the structure of Be The Boss, which is supposed to provide a framework that reflects ecosystem success rather than taking into account incentives from the outside. It is an indication of rising involvement in advance of the introduction of the G-Token and reflects continued interest in the underlying system that the number of Bosses has increased to 2,809, which is more than twice the previous number of Bosses.
Currently, the future G-Token is serving as the primary utility layer across the whole Playnance ecosystem. It is also operating as the asset that connects products, infrastructure, and user engagement. Tokens are meant to power interactions, allow settlement flows between apps, and unite different consumer platforms under a unified on-chain economic model. These features are built directly into the mechanics of the platform. Instead of functioning as a digital asset that is independent of itself, the G-Token serves as the basis for the design of the ecosystem. It does this by establishing a connection between user behavior, transaction activity, and platform-level incentives inside a unified organizational structure.
Playnance’s strategy of building live systems at scale before making them public is reinforced by the Be The Boss program, which functions inside this token-driven framework. Playnance frames G-Token as an extension of an existing functional ecosystem rather than a speculative launch by rooting its token model in quantifiable activity, including 1.5 million daily on-chain transactions. If you are interested in learning more about Playnance, go here.
“Our focus has always been on building real systems that operate at scale before talking about them,” said Pini Peter, CEO of Playnance. “The growth of the Be The Boss program and the upcoming launch of G-Token reflect years of infrastructure development, live user activity, and continuous refinement. We designed the token to serve a working ecosystem, not the other way around, and this milestone shows that the foundation is already in place.”
With the intention of further increasing the interaction between consumer apps, shared infrastructure, and the G-Token economy, Playnance intends to continue extending its ecosystem in accordance with the observed user behavior and platform performance.
Playnance is a Web3 infrastructure and consumer platform firm that was established in the year 2020. It operates live, non-custodial, on-chain products that are aimed to enroll mainstream Web2 users into blockchain settings. The business is responsible for the development and management of consumer-facing platforms that are built on shared wallet systems and high-volume on-chain execution. At the moment, the firm processes roughly 1.5 million transactions every single day.
Playnance places an emphasis on minimizing the friction that exists between the user experience and the blockchain infrastructure. This is accomplished by abstracting complexity while simultaneously preserving complete on-chain transparency and non-custodial design.