Catizen Dominates Telegram with 34M Players and Top Revenue

  • Catizen has reached 34 million players, ranking first in revenue among all Telegram applications.
  • With 800,000 paying users, Catizen boasts an average revenue per paying user (ARPPU) of $33.

Catizen, a GameFi mini-game released on The Open Network (TON) and funded by Binance, has made amazing progress in just six months.

With 34 million players already enjoying the game’s immersive experience, Catizen has achieved the top revenue spot among all Telegram applications, exceeding expectations and attracting attention from the blockchain gaming community.

Catizen Expands Virtual Cat Gameplay with New Networks and Incentives 

The game’s gameplay revolves around virtual cats, which players may own, nurture, and upgrade in an online “cat café.” Catizen allows players to gain prizes by maximizing their virtual money, vKITTY, which can then be redeemed for in-game enhancements and future CATI token airdrops.

Catizen, which was initially launched on TON, expanded its reach by becoming available on Ethereum’s Mantle network in June following a strategic agreement, extending the potential for player incentives.

Catizen stands out for its capacity to recruit a huge, engaged user base. Over two million on-chain Catizen players actively interact in the game’s ecosystem, helping to drive tremendous income growth. The game has 800,000 paying players and an average revenue per paying user (ARPU) of $33.

This achievement puts Catizen on par with the best mobile games, demonstrating its potential in the Web3 gaming sector. The high level of interaction is due in part to the frequency of airdrops, which have proved essential in attracting and maintaining people.

Binance Labs, a prominent investor in Catizen, has lauded the game’s rapid growth and potential to attract billions of people to the Web3 sector. As we previously reported, HashKey Group, which worked with Catizen in August to improve the game’s position in the TON ecosystem, echoes this confidence.

Catizen is partnering with HashKey to integrate more complex crypto services, guaranteeing that its players have access to regulated and safe digital assets.

In addition to these accomplishments, Catizen is on schedule to execute all of the roadmaps indicated in Phase III this month, strengthening its position in the competitive GameFi landscape. This phase is planned to provide new features and upgrades that improve the player experience and keep the community engaged.

On the other hand, according to CNF, Hamster Kombat, another immensely popular tap-to-earn game on Telegram, has finally confirmed the long-awaited date for its airdrop, September 26, 2024.

This approaching event has sparked tremendous interest in the gaming community, particularly among players who have been impatiently awaiting the distribution of incentives.

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Source: https://www.crypto-news-flash.com/catizen-dominates-telegram-with-34m-players-and-top-revenue/?utm_source=rss&utm_medium=rss&utm_campaign=catizen-dominates-telegram-with-34m-players-and-top-revenue